// Makes the mod more compatible with R4BBITG4MING's AI overhaul

// Pvehicle adjustments

update_field pvehicle solsticegxp vehicle[5] Collection solsticegxp_track
update_field pvehicle solsticegxp vehicle[6] Collection 0xa64b8f0e
update_field pvehicle fordgt vehicle[5] Collection fordgt_track
update_field pvehicle fordgt vehicle[6] Collection 0xbbb833e7
update_field pvehicle mustang03 vehicle[5] Collection mustang03_track
update_field pvehicle mustang03 vehicle[6] Collection 0x8c323679
update_field pvehicle ttn_opponent vehicle[3] Collection ttn_driftlow
update_field pvehicle ttn_opponent vehicle[4] Collection ttn_drifthigh
update_field pvehicle corolla_opponent vehicle[5] Collection corolla_track
update_field pvehicle corolla_opponent vehicle[6] Collection 0x8c057f45

update_field pvehicle showdown_king vehicle[0] Collection 350z_track
update_field pvehicle showdown_king vehicle[1] Collection 350z_track
update_field pvehicle showdown_king vehicle[2] Collection 350z_track_highend
update_field pvehicle showdown_king vehicle[3] Collection 350z_driftlow
update_field pvehicle showdown_king vehicle[4] Collection 350z_drifthigh
update_field pvehicle showdown_king vehicle[5] Collection 350z_track
update_field pvehicle showdown_king vehicle[6] Collection 0x3c0cf777
update_field pvehicle showdown_king vehicle[7] Collection 350z_track
update_field pvehicle showdown_king vehicle[8] Collection 350z_highendscgrip

// Node count optimizations and drag mode adjustments

rename_node vehicle corolla_drag 0x8c057f45
rename_node vehicle solsticegxp_drag 0xa64b8f0e
rename_node vehicle mustang03_drag 0x8c323679
rename_node vehicle fordgt_drag 0xbbb833e7

delete_node vehicle challngr_con
delete_node vehicle 997tt_drag
delete_node vehicle delta_drag
delete_node vehicle 0x5d1a30f2_evodriftlow
delete_node vehicle 0x812a4b5e_evodrifthigh
delete_node vehicle ttn_driftlow_opponent
delete_node vehicle ttn_drifthigh_opponent
